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Audacity Mp3 Patch
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commented Jan 19, 2016
Currently, the log is spammed with It is because the sound effects are used as triggers for scripts. While we cannot easily support the whole key patch (maybe we could write some - likely game specific - key wrapper logic after #491 is implemented), we should at least give a better message and only display it once per game launch. This could be done like the infamous '(Brak)' check, 'if SE ends with .script', then set a flag and display: Besides the additional keys, this patch adds mouse support (was this even used by a popular game?) An example game using this patch is 'Harvest Moon - Mondlichts Kinder', issue reported by mail. |
closed this in fa37fbb
Mar 4, 2016
Back in the days when RPG Maker 2000 did not support mp3 music natively, there was a patch by Ineluki that used a modified harmony.dll
to accomplish that.
It used *.link.wav
files in the Music
folder that contained a relative path in them (mostly to a separate mp3 folder in the game directory) and sometimes also commands like loop
in a second line.
While these games could have been updated in the meantime to more recent RPG_RT
versions that do not need the patch, there are a lot unmaintained ones.
Mp3 Patch Cord
While we could certainly do a string comparison to check for them (like #731) and display a warning, this will lead to a problem: Even if the mp3 file is copied over to the music folder retaining the wav filename, the .link
still is a part of the filename to match the database entry. So we will show the warning again, even if it is bogus. And we cannot wait until the files get rejected by the audio backend, because Player will show an unrelated SDL_mixer warning then.
World Of Warcraft Patch Download
A thing that came to mind is just stripping off the .link
part of the filename, if there is one in the database and so trying to play the right file (residing in the same folder copied over by the user without the extension). This way it will not block the old RPG_RT/harmony.dll way.
Mp3_patch_update
Edit: btw. Calm Falls (#940) uses this patch.